Studio LOOS Audio Lab • The Hague
100% IN-BROWSER
🔒 Zero Audio Uploads: Audio files are decoded & processed in your local browser RAM via Web Audio API. No sound data ever leaves your device.

The Critical Distance (Dc) in Enclosed Rooms: Direct vs Reverberant Sound Field

In any enclosed acoustic space, sound energy consists of two components: the direct sound traveling straight from the source, and the reverberant sound field formed by millions of overlapping reflections bouncing off room boundaries.

Defining Critical Distance

The Critical Distance (\(D_c\)) is the exact physical distance from a sound source where the sound pressure level of the direct sound equals the sound pressure level of the reverberant sound field (\(L_{\text{direct}} = L_{\text{reverb}}\)).

$$D_c = \frac{1}{4} \sqrt{\frac{\gamma \cdot A}{\pi}}$$
Critical Distance formula where \(\gamma\) is source directivity factor and \(A\) is total room absorption (Sabins)

When mixing on studio monitors, the mixing engineer should always sit well inside the critical distance (\(d < D_c\)) so that direct sound dominates room reverberation by at least 10 dB.

ADVERTISEMENT • STUDIO SPONSOR
Support Studio LOOS open web acoustic laboratory • High-grade pro audio gear & plugins
← Back to Knowledge Base Index Explore Web Audio Suite →